feat: game/engine split refactor + skybox

This commit is contained in:
Dan Finch 2026-08-08 14:15:32 +02:00
parent 581e5892b0
commit eeedcb8e48
34 changed files with 610 additions and 218 deletions

View file

@ -1,5 +1,5 @@
import { expect, test } from "bun:test"
import { Tree, TREE_KINDS } from "../engine/scene/Tree"
import { Tree, TREE_KINDS } from "../game/actors/Tree"
// The chunk baker (level.ts) accumulates geometry into a mesh per material key and
// only draws keys listed in MAT_ORDER. A tree species that declares a trunk/foliage