feat: game/engine split refactor + skybox
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34 changed files with 610 additions and 218 deletions
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@ -1,5 +1,5 @@
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import { expect, test } from "bun:test"
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import { MOB_KINDS, Mob } from "../engine/scene/Mob"
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import { MOB_KINDS, Mob } from "../game/actors/Mob"
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// The mob SAB packs a kind as its index in MOB_KINDS; the main thread and every
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// render worker must agree on that order. Freeze it here: appending a kind is fine,
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