feat: game/engine split refactor + skybox
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README.md
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README.md
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@ -7,5 +7,15 @@
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Start to make cohesive game:
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- Split apart the "engine" and "game"
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- [x] Split apart the "engine" and "game"
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- `Level`
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- Configurable everything
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- Terrain
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- Level editor?
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- Start thinking about MP
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- Fixes
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- 1, 2, 3 stopped working
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- "main.ts" is huge - separate it out. most of whats in here should be captured under the domain term "Client". ideally, architecturally aiming for the client consumes the game which consumes the engine.
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- Take HMR seriously, start building it in to the big changes
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