feat: robins
This commit is contained in:
parent
a4490f7a20
commit
bd88d3cbd6
12 changed files with 159 additions and 54 deletions
|
|
@ -2,7 +2,7 @@ import { Framebuffer } from "../engine/render/Framebuffer"
|
|||
import type { RenderConfig } from "../engine/render/RenderConfig"
|
||||
import type { Mat4 } from "../engine/math/Mat4"
|
||||
import type { Camera } from "../engine/scene/Camera"
|
||||
import { renderBand, MOB_FLOATS, type MobDraw, type Scene } from "./renderScene"
|
||||
import { renderBand, MOB_FLOATS, MOB_KINDS, type MobDraw, type Scene } from "./renderScene"
|
||||
|
||||
/** Sky is drawn at 1/SKY_STEP resolution; band splits align to it. */
|
||||
const SKY_STEP = 2
|
||||
|
|
@ -150,7 +150,7 @@ export function createRenderer(scene: Scene, initial: RenderConfig, forceWorkers
|
|||
for (let i = 0; i < mobCount; i++) {
|
||||
const d = mobDraws[i]
|
||||
const o = i * MOB_FLOATS
|
||||
mob[o] = d.kind === "bee" ? 1 : 0
|
||||
mob[o] = MOB_KINDS.indexOf(d.kind)
|
||||
mob[o + 1] = d.x
|
||||
mob[o + 2] = d.y
|
||||
mob[o + 3] = d.z
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue