refactor: tsconfig paths

This commit is contained in:
Dan Finch 2026-08-24 15:54:44 +02:00
parent acbb4e9d98
commit 85a44235d3
25 changed files with 108 additions and 108 deletions

View file

@ -1,22 +1,22 @@
import { Color } from "../engine/render/Color"
import type { Material } from "../engine/render/Material"
import type { CloudLayer, SkyConfig } from "../engine/render/Sky"
import { ChunkBuilder } from "../engine/render/ChunkBuilder"
import { Actor, type ActorDefinition } from "../engine/scene/Actor"
import { Mesh } from "../engine/scene/Mesh"
import { MeshBuilder } from "../engine/scene/MeshBuilder"
import { Color } from "engine/render/Color"
import type { Material } from "engine/render/Material"
import type { CloudLayer, SkyConfig } from "engine/render/Sky"
import { ChunkBuilder } from "engine/render/ChunkBuilder"
import { Actor, type ActorDefinition } from "engine/scene/Actor"
import { Mesh } from "engine/scene/Mesh"
import { MeshBuilder } from "engine/scene/MeshBuilder"
import {
Prefab,
type PlacedPrefab,
type Prefab as PrefabDefinition,
} from "../engine/scene/Prefab"
import type { BoxCollider, Collider } from "../engine/world/Collider"
import { Level, type Level as RuntimeLevel } from "../engine/world/Level"
} from "engine/scene/Prefab"
import type { BoxCollider, Collider } from "engine/world/Collider"
import { Level, type Level as RuntimeLevel } from "engine/world/Level"
import {
Terrain,
type RollingTerrainConfig,
type Terrain as Ground,
} from "../engine/world/Terrain"
} from "engine/world/Terrain"
import { Boulder } from "./actors/Boulder"
import { Bush } from "./actors/Bush"
import { Flower, type FlowerStyle } from "./actors/Flower"