diff --git a/README.md b/README.md index 7f80696..844385b 100644 --- a/README.md +++ b/README.md @@ -1,21 +1,9 @@ # MEAT -- knobs - - toggle clouds: off, basic, fancy - - all the knobs - - -Start to make cohesive game: - -- [x] Split apart the "engine" and "game" -- `Level` - - Configurable everything - - Terrain - - Level editor? -- Start thinking about MP -- Fixes - - 1, 2, 3 stopped working - - "main.ts" is huge - separate it out. most of whats in here should be captured under the domain term "Client". ideally, architecturally aiming for the client consumes the game which consumes the engine. -- Take HMR seriously, start building it in to the big changes - +## TODO +- [ ] knobs + - [ ] clouds: off, basic, fancy + - [ ] clouds: detail + - [ ] all the other knobs +- [ ] Look into taking advantage of HMR for assets/scripts